BSODs are kernel related and that is where the code meets the H/W. It is also possible that your Threadripper is pushing the limits on the H/W side, so subtle compatibility issues with your motherboard or RAM could be at play. I also couldn’t get MM to run on my dual processor box when running Win, so I switched to Ubuntu right away. On the other hand, MM plotter is a general code that is just re-wrapped to be used on a Win platform with the hope that it will somehow run, and this is most likely the main reason that it doesn’t work that well on Win side. There is a reason that Linux is not that successful as a gaming platform, and it is not only that it is less used by gaming community. Games potentially have the tightest code for a given platform, and where needed, the code is assembly and hand optimized. Windows is fun and games but is not really created and optimised for real computing operationsĪre you trying to say that games are not compute intensive, and not that well optimized? And you are trying to support that notion with an example of 2,000+ (Linux) servers that mostly run idle while serving from time to time some WordPress pages? Sure, I also only run headless CentOS servers, but computing performance is the last item on my checklist (if at all on that list) to decide what OS to run.
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